Voxel Terrain Showcase
by crackx, The Red Builder & Fagiano0
This mod showcases the hidden and unfinished Voxel Terrain system which is present in the game's code and how the VoxelTerrain DLL Mod re-enables it. IMPORTANT: This mod REQUIRES the VoxelTerrain DLL Mod to be installed! See the linked github page for instructions on how to install it! In this showcase custom game you'll find two worlds: [*An underground world which has a fun minigame in which you can mine crystals in a fully destructable Voxel Terrain cave, and then use their pieces to obtain more parts; [*An above ground world, which doesn't have gameplay due to time limitations. You can use the /sandbox command to enter sandbox mode, which enables the creative inventory! For the best experience in the underground world, you can set your game's brightness as low as possible (-100) and have dynamic lights ON! FAQ: Q: Does the Voxel Terrain DLL mod replace all terrain with Voxel Terrain? A: No, it simply adds the ability for Blocks and Parts mods and Custom Games (such as this one) to create and manipulate Voxel Terrain! - Q: Does the Voxel Terrain here work like the one showcased by Axolot for Chapter 2? A: Yes, the DLL mod enables and expands the unfinished Voxel Terrain implementation hidden within the game's code. - Q: Does the Voxel Terrain DLL mod allow me to add Voxel Terrain in the Tile Editor? A: Not currently. - Q: Does this mod work in multiplayer? A: Yes, under the condition that both host and client have the VoxelTerrain DLL Mod installed in the game. Credit and big thanks to: - The Crashlander Blocks&Parts mod for the 3D model of the drill and pickaxe - The Red Builder and Fagiano for helping with various smaller things during development, playtesting and keeping the mod a surprise - Vajdani for helping to get the elevator fan animation working
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