(DS.A) ALSNA MK3 - Piston Powered
by Kein Anderer & Meh567
Please Read! ------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------ Description This is the Alsna MK3 Sports Luxury, using a Scotch Yoke Pressure Engine, also known as Kein Pressure Engine. This is one of the most advanced piston powered build by the current time being. It has a very similar drivetrain and features to Kein Anderer's The Zenith. It has a top speed of 280km/h on terrain, and 325km/h on tarmac. It makes 2112 HP per axle, which means it makes 4224 HP in total! (also thanks to Ben Bingo for dynoing this for me, my PC doesn't like dynoing this car for some reason) One of its major features are the Auto-restart and the Artificial Downforce, in the current time being, it is an experimental tech, so expect minor or major flaws with the system. This is one of the painful-to-build type of car, at least for me. It took me nearly a week to build this with the help of Kein Anderer. ------------------------------------------------------------------------------------------------------ Controls [*WASD - Also has reverse [*1 - Top speed mode for terrain [*2 - Top speed mode for tarmac [*3 - Lights [*4 - Signal Left [*5 - Signal Right Auto-restart The Auto-restart system is a system that would Auto-restart the engine if it stalls, like for example you crashed the car which has a chance for the engine to stall, in less than a second it would auto-restart the engine. But, this would start to malfunction at FPS below 35, because sensor detection deteriorates at lower FPS. Artifical Downforce The Artifical Downforce uses a specific suspension geometry with some settings that would force the wheels to the ground, thus allowing for more traction, which means more speed and handling, though it is imperfect for now, as it is one of the experimental tech I have put in this car. ------------------------------------------------------------------------------------------------------ Top Speed Mode in action with both modes! ------------------------------------------------------------------------------------------------------ And if you think this is a car that is meant for top speed, well think again! (this car gets stuck around the elevation changes, so I had to remove front bumpers. But with the latest update, it shouldn't happen more often now.) Just a heads up, this isn't a racecar. It is more like a sports-luxury vehicle. ------------------------------------------------------------------------------------------------------ Just like any other cars, this has flaws that I have to be straight and honest with [*The car doesn't have parking brake, which in result, the car would roll down if it's spawned on a hill [*The top speed modes are often unstable, in result, I had to separate top speed modes into 2, where one is used for terrain and for tarmac, because if I try to make all in one, the car's drivability for terrain mode would be bad. [*Potential lag, especially if you use a 2nd Gen Intel CPU, or an FM2 AMD CPU without a dedicated GPU [*Auto-restart would start to malfunction at below 35 FPS, as mentioned before. tags (ignore): fast, very fast, ultra fast, fast car, piston powered, piston engine, pressure engine, top speed, handling car, vanilla, no mods, no money, no b!tch3s, and no balls shout out to my boy best friend Densesav, he made me motivated to make this car 🥰
Comments
0 total- No comments yet. Be first.
