Cargo Ship - Hide and Seek
by Wellvet
You can choose to play it as a classic Hide and Seek; there are countless places to hide, but be aware that you may die. !!!!Only the seeker gets a gun and ammo!!!! With that said, you can also play with lives, where players choose their colors and number of lives (up to 3) on the Scoreboard - it is then up to the honor system for each player to deduct life at their death. You can also kill the Seeker if you find weapons and ammo scattered around the map. The third option is to ignore the Hide and Seek aspect of the map and play it as a Battle Royall. In that case, ignore the ammo crate on the bridge, and everyone find their weapons on the map. So many ideas and so few fit on one map. In my mind, it was a whole ship turned into Hide and Seek. Certainly, in retrospect, too ambitious an idea. Even the part of cargo ship I built gives the game a hard time, and sometimes open container doors can make the game lag a lot (I don't know why - it's random) but CLOSE THE DOOR BEHIND YOU! I'm not sure how the map will fare in multiplayer, and it's quite possible that it will be unplayable - please let me know. The 'Container' I used and redesigned for my purpose is the work of Azzi, which I took from Workshop.
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