Custom Loot
This is a dependancy mod that adds custom loot. It integrates loot of other mods with the game. Loot Terminal Adding custom loot manually is quite inconvenient. So, this mod comes included with a custom loot editor accessible in-game. The structure of the GUI is described as follows: [*Loot Table [*Displays the current selected loot table [*Click on it to change current loot table [*It represents the name of the loot table (for example, "loot_haybot", "loot_farmbot") [*Random Loot [*Displays the current selected random loot [*Click on it to change current random loot [*It represents the table of all loot elements which are spawned randomly [*Select Loot [*Displays the current selected select loot [*Click on it to change current select loot [*It represents the table of all loot elements which are spawned randomly, however only one is spawned unlike random loot where more are spawned depending on slots [*Overall Chance [*Displays overall chance of the selected loot table [*Click on it to edit the value (press enter after typing to confirm change) [*It represents the chance of triggering the loot table (for example, a overall chance of 2 means the loot will be spawned at a 1 in 2 chance) [*Slots [*Displays slots of the selected loot table [*Click on it to edit the value (press enter after typing to confirm change) [*It represents the number of loot spawned which can be picked up [*Chance [*Displays relative chance of the selected random loot or select loot [*Click on it to edit the value (press enter after typing to confirm change) [*It represents the relative chance of spawning between the loot elements (for example, if one loot element has 1 relative chance and the other 9, then 90% of the time the second will spawn while 10% of the time first will spawn instead) [*Quantity [*Displays quantity of the selected random loot or select loot [*Click on it to edit the value (press enter after typing to confirm change) [*It represents the quantity of loot spawned [*Uuid (Item) [*Displays uuid (item) of the selected random loot or select loot [*Click on it to select an item (press 'E' or close GUI to confirm change) [*It represents the loot item spawned [*Create New (Loot/Random/Select) [*Creates a new (Loot table/Random loot/Select loot) [*Entered value must be non-empty and (Loot table/Random loot/Select loot) name must be unique [*Delete (Table/Random/Select) [*Delete the current selected (Loot table/Random loot/Select loot) [*(Loot table/Random loot/Select loot) cannot be deleted if it is the only one in the file [*Randomization Functions (All the ... buttons) [*Sets a function to randomize values [*Click on it to select randomization function [*Note: For randomStackAmount function, you must input min (least value), mean (average value) and max (maximum value) [*Toggle Buttons (On or Off) [*Toggles random loot or select loot [*If turned off, the corresponding loot will not be saved in the file [*Either one must always be toggled [*Save File [*Saves all the data in the file [*The path to the saved file is 'workshop\content\387990\3224128169\CustomLoot\CustomLoot.json' (A format of the custom loot table is given in the mod's folder) How to create custom loot Here is a step by step guide to create your own loot. Step 1: Place the part and interact with it to get started Step 2: Create a new loot table by pressing the respective button Step 3: Name must be unique and non-empty. For this guide, I've named it 'loot_haybot' Step 4: For simplicity, select loot is turned off. Now set the uuid (item) Step 5: Now change overall chance value, pressing enter after typing to confirm it. Do the same for slots, chance and quantity Step 6: Save the file Step 7: Go to the mod's CustomLoot folder --> 'workshop\content\387990\3224128169\CustomLoot' Step 8: Copy the entire folder and place it in your mod's script folder Step 9: Load the mod on any custom game. I have loaded Modded Craftbot Recipes in my case Step 10: Voilà! you have made your very own customized loot. If everything was done correctly, you should see your mod uuid in the dev console next to custom loot Note: Only mods which are updated in the mod database will have their custom loot loaded in-game Credits Big Thanks to Modded Craftbot Recipes, Modder Utilities and their creators for their valuable assistance in making this mod possible.
Comments
0 total- No comments yet. Be first.
