[Consequences] Part 3. Phase 1
by Mr.Qwait
- Story(Challenge)+11m
(About the first part) To get an alternative ending, which you will learn about from the plot, you will have to find all the stashes of A.V. Boatsman and get a password to access a closed room in the second part. You can see the number of found stashes in the lobby at the beginning of the map. When you find all the stashes in the first part of the map, you will receive the password necessary to transfer the progress of the found stashes to the second map. Also, do not try to look for anything other than the slabs outside the mansion, there is nothing else there. (About the second part) In the second part of the map, you will have to find the same stashes of the A. V. Boatsman and the heads of robots that you will need to open the doors. You can see the number of found stashes and heads in separate lobbies at the beginning of the map. If the robot's head is lost, you can get an extra one in the same lobby. You will be able to get an extra head only after it is found on the map. When you find all the stashes, in the lobby (where the number of caches is displayed) will be opened a passage, which will tell you the condition for getting an alternative ending. This ending can also be found without finding stashes, if you are particularly careful. You can get into absolutely any room and if you can't go somewhere, then you need to look better and check if you have found the plates/heads/stashes. If you still have a password/code after passing, then save it or remember it, it will be useful to you later. [Consequences Part 3. Phase 1: Breaking into the Botsman's mansion "Numerous victims of the experiment, hundreds, thousands of people who lost everything they had, who did not remember their past, died of thirst and hunger, and more capable subjects did not get off with panic attacks alone: suicides, aggression towards their "brothers in misfortune", bloody fights, murders... They even left hints on the walls, written in their own blood, sent to future subjects, in the hope that some of them would be able to get out… Hope was fading even in us, the organizers of the project, and its goal was getting farther and farther away… But, as you know, a small group of people still managed to get through and open the main doors of the bunker. Everything was going according to plan and we were waiting for them to evacuate, when an armed group of terrorists suddenly attacked and destroyed all our equipment, and, taking some prisoners, and killing all the remaining workers, destroyed all the information and data about the subjects! And they also took with them those who managed to get out of that bunker. So, Ladies and gentlemen ! We can't wait any longer ! We lost not only the first successful test subjects, but also most of our employees. I think that we are forced to resume the project "Unstoppable". And while those who are interested in revealing us will wait and find information about us, we will make great progress towards the implementation of our plan. I need a complete reconstruction of my mansion, as these damn terrorists could have learned too much already... " - A.V. Boatsman. A stranger (one of the "terrorists" who met me (us) at the exit of the bunker): -We found this text in his office when we broke into his mansion last time. Well, as you might have guessed, he was talking about you, "subjects" *grinned*. So far, we know too little about his new "project" and " new " shelter, but the operation to save you has greatly exasperated him and he will not rest until he takes control of the situation. I(we) decided to ask: "But who is this Boatsman and what is he up to?" The "terrorist" replied: -His name is Alexander Vasilyevich Boatsman and he is much more ambitious than "ordinary" people, as he call all of us. A millionaire, a corrupt man, greedy, heartless and going over the heads, a man who achieved his popularity even in small years. His ideology that people can be subdued by breaking their will and erasing their memory, and making them much stronger than ordinary soldiers, caused shock and confusion among people. We don't know much about this, but we know that he created a secret committee to develop his project "Unstoppable", invented by him in order to scare people and show his superiority. Later, his project was suspended, but in the meantime, a new one was launched, for the training of special fighters. And as you might have guessed, you are one of them. His methods were so too dangerous and he hardly wanted to finish your "Training" on this… We took you not to save you, but to destroy his plans and to show that we will not stop until we are done with him. So, you have absolutely no memory of your past, this is his work. But you perfectly remember the tests you have passed and the experience you have gained, and your potential can be used for good. In the underground complex, which is hidden from the government and is located under his mansion, most likely, work is underway where they will "rewire people". As I have already said, our detachments managed to enter the mansion more than once, while sacrificing seven detachments, only one of which was able to descend into this complex, and then did not return. And the next squad seemed to be in another mansion - everything was changed there, and the information they received was absolutely irrelevant. And when they tried to return, they met their death. We received some information from them. They told us about some "slabs", and when you stand on it, some signs were put forward. There are only 2 slabs in the mansion, but in the underground complex you will need to enter 6 signs, so the remaining 4 slabs are most likely located on the territory outside the mansion. I'll tell you straight out, we don't have many people left, and we almost don't feel sorry for you, no matter how sad it sounds for you. Moreover, you have the best chances to get inside and return alive. I(us) was(were) led to a white board on which a plan of action was written and "the terrorist" continued: -So, we learned that inside the complex there is a huge and well-guarded storage facility, the protection of which will be more serious than the most secret bunkers. You need to find a way to open it. And also, we already even have one idea for your escape, if everything goes wrong according to plan. We could blow up the wall of the bunker and you would be able to escape, but the problem is that there are too well-protected walls, and in theory we could blow them up with explosives, but only if you manage to find a way to weaken their protection. If you manage to find this way, then you will have to escape and leave by car. But be careful, because the road is mined and if you do not follow the signs, you will be blown up. You will need to drive into the sewer, then leave the car and continue to move on feet. We also know about certain "stashes" of the Boatsman, about which we know just a little. If you want, you can find them and find out what will happen. Our people may not have been able to get into the complex, but they were able to collect data and make a schematic plan of the mansion itself for you, the plan is not accurate, but it is enough for orientation in the mansion. And also one of the office workers told us that a secret passage is hidden behind a pink vending machine with sunshakes, we don't know where it leads, but for passage there you need a password that our person will leave for you under a chair in the office. The booths are not numbered, so you will have to find his place based on the data about the interior: A red duck, a blue seat, a brown mug, a round cactus in a white pot, 5 stacks of paper
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