Cannons Pack Realistic
Community addedsubmitted by microvive30
Cannons Pack Realistic. [hr[/hr Videos in Russian about this mod:(u can use subtitles) https://youtu.be/3U-BDA4Cpbo https://youtu.be/h25sNP1Jy_A [hr[/hr Developers: Scripts: Heterty(Ricochets, Penetrations, Shrapnels, all other additions) Questionable Mark(Base for mod, original CP dev.) Other: Driver(Polish localisation) 3d models of shrapnels was taken from the Machine Gun Pack(MGP). [hr[/hr Info: Min. projectile force to ricochet - 50 m/s(don't forget about shell’s speed loss) Value parameters: "Ricochet Chance 0.0 - 1.0" Chance of a ricochet, 0 - impossible, 1 - always "Ricochet Angle 0.0 - 90.0 (deg)" Angle for ricochet, 0 - no ricochet, 89.9 - in almost any situation, and 10, for example, only at a strong tilt "Normalization 0.0 - 30.0 (deg)" Turn towards the armor in degrees "Max. Penetration (blocks)" Maximum penetration in blocks "Explosion Power (Modern sys.)" When turning on the armor penetration loss with a distance, this value is multiplied by the distance traveled from 0 to 1. When turning on the armor penetration loss with an angle, the strength level of the block increases depending on how large the angle is. Eventually, the strength of the block decreases from this value. And then, when calculating whether there will be a breakthrough or not, the formula current value / starting value * explosion level is used. Example: Falling with distance and angle is disabled. Value [/hr Questions about mod - coms, or Discord: https://discord.gg/Wu8nNcp9fm
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