Old scrapperture.tile
by HUMANOID
Information about the work A little about the creation of the map and what is behind this project... I did this work alone. Yes, there are some adjustments, as well as imperfect elements - somewhere something may be crooked or not fully polished. But I am a human being, not a robot, and no matter how hard you try, it is still impossible to achieve absolute perfection. The main thing is the effort and soul put into the project. [hr It took me about 5 days to create the map, and believe me, these were very intense days. Sometimes there were difficulties, especially when implementing the concept of the "geodom" - a technically complex, but extremely interesting idea. It took time, patience and, of course, a lot of tweaking. [hr As for the map itself... It was pure improvisation, born on the fly. I tried to add a bit of inspiration from Portal 2 to convey the atmosphere of mystery, science and some techno-aesthetics. However, I wanted to make not just a copy, but my own version of the Aperture Science world, as if this organization somehow exists in the world of Scrap Mechanic - albeit in a slightly different form, with its own features and atmosphere. [hr In conclusion, I will say the following: I am happy to share with you the result of my work. I hope you will enjoy exploring the map, finding references and just having a good time in this small fragment of my fantasy. Good luck to everyone and enjoy the game!
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